[ITEM]
02.04.2020

Postal 2 Multiplayer

71

POSTAL 2: Share The Pain v1409 Patch X

1409X is a collection and vast improvement of the greatest and most commonly used POSTAL 2 multiplayer updates, game types and fixes, all organized into a nice little patch. It also fixes some bugs based on community feedback and adds three new DeathMatch maps, eight arena maps and a Snatch map.

Aug 21, 2019  So We Played Half Life 2 Multiplayer In 2019 - Synergy - Duration: 24:21. ISP 168,393 views. Apr 14, 2003  Postal 2 for PC game reviews & Metacritic score: Forget what you know about first person shooters. Walk a week in the Postal Dude?s shoes. Freely explore full 3-D open ended environments. Interact with over 10.

'1409X is a collection and vast improvement of the greatest and most commonly used POSTAL 2 multiplayer updates, game types and fixes, all organized into a nice little patch,' explained Merchant. 'It also fixes some bugs based on community feedback and adds three new DeathMatch maps, eight arena maps and a Snatch map.'

1409X also adds many new features for Mappers to mess with, as well as some new Editor functions. With these updates installed, POSTAL 2 becomes one of the most configurable online games ever produced.

Jon Merchant extended special thanks to Mod Man Kamek for 'making all this possible' and to POSTAL Community members that 'helped with ideas, testing and feedback, most notably Mr Downerup of www.downerup.com and Rob Myth from the DKT clan.'

POSTAL 2: Share The Pain

Patch 1409

----------------------------------------------------------------------

Patch 1409

----------------------------------------------------------------------

New Additions:

Awesome new 'Red Light' map for SNATCH games! You're welcome.

Improvements:

- Explosive and splash damage now follows the same friendly fire rules that

everything else followed. At 0% friendlyfire nothing hurts teammates, and at

100% teammates are hurt the same as enemies.

- You now get credit for the kill if you blow up grenades by shooting them (ex:

someone else's grenades are on the ground and you shoot them, then you'll get

any kills that result from the explosions).

- Same as above now applies to rockets -- you get the kills when you cause the

explosions.

- Kicking ricocheting scissors that are flying through the air will now give

you the kill if they hit anyone, and they will no longer hurt you once you kick

them (it's like you threw them from that point on).

- TeamSay messages are now green with (Team) right after your name. This is

only fully supported if the person sending you the message has this patch (or

later), too.

Doomsday preppers tv show. - Added customizable 'Say' and 'TeamSay' messages so it's easier to communicate

in the heat of battle. You can have up to 8 'Say' and 8 'TeamSay' messages. By

default the 'TeamSay' messages are bound to keys F2 through F8 and F12, while

'Say' messages are not bound to any keys. You can change the key bindings via

Options -> Controls -> Misc. and then pick 'Pre-set Say Controls' or 'Pre-set

TeamSay Controls'. You can change the default messages by opening the console

(press ~ by default) and typing:

SetTeamSay 1 Head to their base!

which breaks down like this: SetTeamSay is the command, 1 is the message number

Postal

(from 1 to 8) and Head to their base! is the message you want. So now when you

press F2 during the game the 'Head to their base!' message will be sent to all

your teammates. Say messages work the same way but use the SetSay command

instead. Remember, 'Say' messages aren't bound to any keys by default.

- Added customizable 'empty messages' that are sent whenever you use 'Say' or

'TeamSay' without typing a message. By default these are empty so using 'Say'

or 'TeamSay' without a message will not send anything. You can set the empty

message from the console (press ~ by default) and typing:

SetEmptySay blahblahblah

which breaks down like this: SetEmptySay is the command and blahblahblah is the

message you want to send. After that, whenever you use 'Say' without typing

anything, it will automatically send blahblahblah. TeamSay works the same way

using the SetEmptyTeamSay command.

- The default irc channel has been changed from 'irc.gamesnet.net' to

'irc.gamesurge.net'.

Fixes:

- Fixed problem where Projectors could not be turned on/off on Performance menu

- Fixed 'Health Pipe Cheat'

- Fixed 'Can't drop weapons' bug (only occurred on servers that had the 'Health

Pipe' hotfix installed)

----------------------------------------------------------------------

Patch 1408

----------------------------------------------------------------------

Improvements:

- Added current server name to top of Scoreboard

- Changed 'Say' and 'Team Say' messages to yellow for easier reading

- Added 'Game Type' column to show each server's game type

- Added 'Password' column to show which servers require passwords

- Changed server lists to sort by number of players (you can easily change this

to sort by whatever column you want, and it will now remember your preference)

- Cleaned up map names for those using GameSpy Arcade

Shadow

Fixes:

- Eliminated god-mode cheat in multiplayer

- Fixed 'Snatch' and 'Grab' server lists so the servers show up now

- Fixed 'stuck dead forever' bug when 'K' then 'Fire' are pressed quickly

- Fixed collision problem that affected one of Gary Coleman's animations

- Fixed karma-related server crash (Linux version only)

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[/MAIN]
02.04.2020

Postal 2 Multiplayer

60

POSTAL 2: Share The Pain v1409 Patch X

1409X is a collection and vast improvement of the greatest and most commonly used POSTAL 2 multiplayer updates, game types and fixes, all organized into a nice little patch. It also fixes some bugs based on community feedback and adds three new DeathMatch maps, eight arena maps and a Snatch map.

Aug 21, 2019  So We Played Half Life 2 Multiplayer In 2019 - Synergy - Duration: 24:21. ISP 168,393 views. Apr 14, 2003  Postal 2 for PC game reviews & Metacritic score: Forget what you know about first person shooters. Walk a week in the Postal Dude?s shoes. Freely explore full 3-D open ended environments. Interact with over 10.

'1409X is a collection and vast improvement of the greatest and most commonly used POSTAL 2 multiplayer updates, game types and fixes, all organized into a nice little patch,' explained Merchant. 'It also fixes some bugs based on community feedback and adds three new DeathMatch maps, eight arena maps and a Snatch map.'

1409X also adds many new features for Mappers to mess with, as well as some new Editor functions. With these updates installed, POSTAL 2 becomes one of the most configurable online games ever produced.

Jon Merchant extended special thanks to Mod Man Kamek for 'making all this possible' and to POSTAL Community members that 'helped with ideas, testing and feedback, most notably Mr Downerup of www.downerup.com and Rob Myth from the DKT clan.'

POSTAL 2: Share The Pain

Patch 1409

----------------------------------------------------------------------

Patch 1409

----------------------------------------------------------------------

New Additions:

Awesome new 'Red Light' map for SNATCH games! You're welcome.

Improvements:

- Explosive and splash damage now follows the same friendly fire rules that

everything else followed. At 0% friendlyfire nothing hurts teammates, and at

100% teammates are hurt the same as enemies.

- You now get credit for the kill if you blow up grenades by shooting them (ex:

someone else's grenades are on the ground and you shoot them, then you'll get

any kills that result from the explosions).

- Same as above now applies to rockets -- you get the kills when you cause the

explosions.

- Kicking ricocheting scissors that are flying through the air will now give

you the kill if they hit anyone, and they will no longer hurt you once you kick

them (it's like you threw them from that point on).

- TeamSay messages are now green with (Team) right after your name. This is

only fully supported if the person sending you the message has this patch (or

later), too.

Doomsday preppers tv show. - Added customizable 'Say' and 'TeamSay' messages so it's easier to communicate

in the heat of battle. You can have up to 8 'Say' and 8 'TeamSay' messages. By

default the 'TeamSay' messages are bound to keys F2 through F8 and F12, while

'Say' messages are not bound to any keys. You can change the key bindings via

Options -> Controls -> Misc. and then pick 'Pre-set Say Controls' or 'Pre-set

TeamSay Controls'. You can change the default messages by opening the console

(press ~ by default) and typing:

SetTeamSay 1 Head to their base!

which breaks down like this: SetTeamSay is the command, 1 is the message number

Postal

(from 1 to 8) and Head to their base! is the message you want. So now when you

press F2 during the game the 'Head to their base!' message will be sent to all

your teammates. Say messages work the same way but use the SetSay command

instead. Remember, 'Say' messages aren't bound to any keys by default.

- Added customizable 'empty messages' that are sent whenever you use 'Say' or

'TeamSay' without typing a message. By default these are empty so using 'Say'

or 'TeamSay' without a message will not send anything. You can set the empty

message from the console (press ~ by default) and typing:

SetEmptySay blahblahblah

which breaks down like this: SetEmptySay is the command and blahblahblah is the

message you want to send. After that, whenever you use 'Say' without typing

anything, it will automatically send blahblahblah. TeamSay works the same way

using the SetEmptyTeamSay command.

- The default irc channel has been changed from 'irc.gamesnet.net' to

'irc.gamesurge.net'.

Fixes:

- Fixed problem where Projectors could not be turned on/off on Performance menu

- Fixed 'Health Pipe Cheat'

- Fixed 'Can't drop weapons' bug (only occurred on servers that had the 'Health

Pipe' hotfix installed)

----------------------------------------------------------------------

Patch 1408

----------------------------------------------------------------------

Improvements:

- Added current server name to top of Scoreboard

- Changed 'Say' and 'Team Say' messages to yellow for easier reading

- Added 'Game Type' column to show each server's game type

- Added 'Password' column to show which servers require passwords

- Changed server lists to sort by number of players (you can easily change this

to sort by whatever column you want, and it will now remember your preference)

- Cleaned up map names for those using GameSpy Arcade

Shadow

Fixes:

- Eliminated god-mode cheat in multiplayer

- Fixed 'Snatch' and 'Grab' server lists so the servers show up now

- Fixed 'stuck dead forever' bug when 'K' then 'Fire' are pressed quickly

- Fixed collision problem that affected one of Gary Coleman's animations

- Fixed karma-related server crash (Linux version only)