

There were some games back in the 90s that stood out from the rest and we often talk about DOOM, Wolfenstein, Age of Empires, and all of Sid Meier’s creations as some of the cornerstones that created our current gaming worlds, but one game shouldn’t be forgotten and that is Descent. Descent took a new approach and moved 3D shooters into a new situation by adding two more directions that you could move in and gave us full 360-degree rotation in all directions.
Descent: Underground for PC, XONE and PS4 was developed based on Unreal Engine 4, which enabled the authors to introduce high-quality, detailed visuals. The game supports Oculus Rift.
That was back in 1995 and I personally spent many hours of my life back then playing just this game, so it’s a real joy to see a new Descent being launched on Steam’s Early Access program, Descent Underground. The game launched on the platform yesterday, 20 years after the original game, and to celebrate this there is 17% discount on the title until the 29th of October. Currently, the early access game can be had for €23.23 instead of the normal €27.99 price.
A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground!
We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4!
Descent Underground is both a modernization of the original gameplay as well as a prequel to the already existing series. The original game mechanics are preserved and early testers confirm that it feels like the original game to play. That’s something that means everything when a classic is revived into the modern times. Arcade style combat and a tightly twisting map design should make for both an entertaining and challenging gameplay.
The new Descent Underground was also showcased in combination with an Oculus Rift, which should take a game like this to the next level and help a lot when you have to navigate and fight in all directions. Multiplayer and Single player storyline are both in the vision for this game, but remember that it’s still early access.
| Descent | |
|---|---|
| Developer(s) | Descendent Studios |
| Publisher(s) | Little Orbit |
| Director(s) | Eric 'Wingman' Peterson |
| Producer(s) | Phil Tittle |
| Designer(s) | Rob Irving |
| Programmer(s) | Kevin Saffel, Phil Tittle, Rob Irving, Tyler Pixley |
| Artist(s) | Tobias Loeffler |
| Writer(s) | Keith McCormic |
| Composer(s) | Levon Louis & Dan Wentz |
| Series | Descent |
| Engine | Unreal Engine 4 |
| Platform(s) | Microsoft Windows, OS X, Linux, Nintendo Switch, PlayStation 4, Xbox One |
| Genre(s) | First-person shooter, shoot 'em up |
| Mode(s) | Single-player, multiplayer |
Descent, formerly Descent: Underground, is an upcoming 3Dfirst-person shootervideo game being developed by Descendent Studios. A prequel to the 1995 video game of the same name, it was successfully funded via the crowdfunding website Kickstarter on April 10, 2015, and released on Steam as an Early Access title on October 22, 2015. Then Descent was removed from Steam and GOG.com Early Access on September 29, 2017, by Descendent Studios.
As of October 2018, Descendent Studios signed a deal with Little Orbit for financial support. The game is expected to be available on Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One.[1]
By the year 2136, the planet Earth has become unsustainable due to the depletion of natural resources, threatening the stability of human society and civilization. Space explorers have been sent across the galaxy to find a new home planet for humanity to evacuate to. After word got out that none of them have returned, people discovered that mankind's only hope for continued survival is to harvest asteroids, leading to starfighter skirmishes over possession of the most profitable and life-sustaining ones.[2]
CABAL 2 is a Free to Play, massively-multiplayer online game, set in the Fantasy genre. Explore the world of Ektensia in the role of a mercenary, and participate in a number of Dungeons, Instances. Cabal 2 Overview. Cabal 2 is a Free to Play CryEngine 3 action-MMORPG developed by ESTsoft.You venture out into the world of Ektensia as a mercenary participating in various dungeons, instances and PvP arenas. Choose from multiple unique classes and force your enemies back with the fast paced, skill based combat system all while using the strategic “Battlemode” to conquer all.
Play a decent entry in the free to play MMORPG genre. Cabal 2 is the sequel to the first Cabal, surprise, surprise and was published out of South Korea. Its a decent execution for a fantasy based MMORPG, except that it was put out in South Korea in 2012 and only made it's way back to the America's and broader audiences until recently in 2015. Cabal 2 Download Games is an action-MMO with fluid, a skill – based contest that provides the real MMO experience that made the genre so popular. With traditional classes like the Priest, Wizard, Warrior, and new takes, such as the Force Shielder and Force Blader and Force Archer, the battle of Cabal 2 Download Games takes center stage.
In November 2014, several former developers for the game Star Citizen, led by Eric 'Wingman' Peterson, announced that they were forming Descendent Studios to work on a game similar to Descent in play style, with the working title Ships That Fight Underground. The company was approached by an Interplay shareholder in December who set up a meeting with the CEO of Interplay and Descendent Studios. A deal was then struck to license the Descent name to Descendent Studios.[3][4]
In March 2015, Descendent Studios announced a Kickstarter campaign for Descent: Underground, a new prequel using Interplay's existing trademark rights to the Descent franchise which include the name 'Descent' and a few sound effects and MIDI tracks (with Parallax Software owning all remaining properties, such as the original 'Pyro GX' ship, some sound and music clips and copyrights to the descent universe which includes weapons, story and all level assets).[5] It is powered by Unreal Engine 4 and was initially scheduled to release in March 2016.[6] The game's production was proceeded after a successful Kickstarter resulted in $601,773 by 8,164 investors.
In August 2015, Descendent Studios allowed live play of an early Pre-Alpha build of the Descent Underground game and engine at the Rooster Teeth Expo (RTX) in San Antonio Texas. The game demoed was an RTX crowd favorite, with attendees waiting in line up to an hour for an opportunity to play.[7] The game was also demonstrated to function with the Oculus Rift virtual reality headset.[8][9]
In October 2015, Descendent Studios released their first playable online multiplayer build to select members with Proving Grounds access (this includes 'Underground' subscribers).[10] The game features several modes, single player vs bots, co-op vs bots, survival vs bots, multiplayer deathmatch, multiplayer CTF with miners, and conquest game-modes.[11] On October 22, 2015, Descendent Studios released the game on Steam Early Access. A single player campaign is in development, and is expected to be released when they leave early access.[12]
On September 29, 2017, Descendent Studios announced they would be removing the game from Steam Early Access, and signing a distribution deal with Little Orbit which will allow them to do a larger single player campaign as well as improve the game from top to bottom and to launch on both the Xbox One as well as the PlayStation 4 in 2019. Little Orbit has signed on to help market and distribute the Descent brand starting with this first chapter of the reboot of the Descent franchise.[13]
Holy monkey bladders, we've reached the final game in the Monkey Island series! Released in 2009, Tales of Monkey Island was developed by Telltale Games rather than LucasArts and much like their.
TALES OF MONKEY ISLAND CHAPTER 3: LAIR OF THE LEVIATHAN Adventure Game Gameplay Walkthrough - No Commentary Playthrough. TALES OF MONKEY ISLAND CHAPTER 2: THE SIEGE OF SPINNER CAY Adventure Game Gameplay Walkthrough - No Commentary Playthrough.
In early May 2019, Descendent Studios' homepage was taken offline and multiplayer servers for game builds stopped responding. Unofficial posts by a developer from Descendent Studios indicated that all development on the game had been completely halted, this being due to financial and legal issues that developed between Descendent Studios and the publisher Little Orbit. The original posts were deleted, but YouTuber Montoya documented the posts and history of the development woes in a video uploaded to his channel.[14]
Little Orbit initiated legal action against Descendent Studios in January 2020, alleging the studio of breach of contract, negligent representation, fraud, and libel. Little Orbit asserts that the studio had lied about the state of the Descent license from Interplay when it entered the publishing deal in September 2017, having come to believe since that Interplay has revoked the license from Descendent, and sought at least US$2 million in damages from the studio.[15] The following month, the developers reiterated that the game is not cancelled and expressed hope of eventually releasing the game at an undetermined future date.[16]

There were some games back in the 90s that stood out from the rest and we often talk about DOOM, Wolfenstein, Age of Empires, and all of Sid Meier’s creations as some of the cornerstones that created our current gaming worlds, but one game shouldn’t be forgotten and that is Descent. Descent took a new approach and moved 3D shooters into a new situation by adding two more directions that you could move in and gave us full 360-degree rotation in all directions.
Descent: Underground for PC, XONE and PS4 was developed based on Unreal Engine 4, which enabled the authors to introduce high-quality, detailed visuals. The game supports Oculus Rift.
That was back in 1995 and I personally spent many hours of my life back then playing just this game, so it’s a real joy to see a new Descent being launched on Steam’s Early Access program, Descent Underground. The game launched on the platform yesterday, 20 years after the original game, and to celebrate this there is 17% discount on the title until the 29th of October. Currently, the early access game can be had for €23.23 instead of the normal €27.99 price.
A true first person shooter deserves all six degrees of freedom. Fight through twisting tunnels & vast caverns where the concepts of up and down mean nothing and danger lurks around every corner. This is Descent: Underground!
We’re blasting the full-freedom shooter Descent into the 21st Century with next-generation gaming technology built on Unreal Engine 4!
Descent Underground is both a modernization of the original gameplay as well as a prequel to the already existing series. The original game mechanics are preserved and early testers confirm that it feels like the original game to play. That’s something that means everything when a classic is revived into the modern times. Arcade style combat and a tightly twisting map design should make for both an entertaining and challenging gameplay.
The new Descent Underground was also showcased in combination with an Oculus Rift, which should take a game like this to the next level and help a lot when you have to navigate and fight in all directions. Multiplayer and Single player storyline are both in the vision for this game, but remember that it’s still early access.
| Descent | |
|---|---|
| Developer(s) | Descendent Studios |
| Publisher(s) | Little Orbit |
| Director(s) | Eric 'Wingman' Peterson |
| Producer(s) | Phil Tittle |
| Designer(s) | Rob Irving |
| Programmer(s) | Kevin Saffel, Phil Tittle, Rob Irving, Tyler Pixley |
| Artist(s) | Tobias Loeffler |
| Writer(s) | Keith McCormic |
| Composer(s) | Levon Louis & Dan Wentz |
| Series | Descent |
| Engine | Unreal Engine 4 |
| Platform(s) | Microsoft Windows, OS X, Linux, Nintendo Switch, PlayStation 4, Xbox One |
| Genre(s) | First-person shooter, shoot 'em up |
| Mode(s) | Single-player, multiplayer |
Descent, formerly Descent: Underground, is an upcoming 3Dfirst-person shootervideo game being developed by Descendent Studios. A prequel to the 1995 video game of the same name, it was successfully funded via the crowdfunding website Kickstarter on April 10, 2015, and released on Steam as an Early Access title on October 22, 2015. Then Descent was removed from Steam and GOG.com Early Access on September 29, 2017, by Descendent Studios.
As of October 2018, Descendent Studios signed a deal with Little Orbit for financial support. The game is expected to be available on Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One.[1]
By the year 2136, the planet Earth has become unsustainable due to the depletion of natural resources, threatening the stability of human society and civilization. Space explorers have been sent across the galaxy to find a new home planet for humanity to evacuate to. After word got out that none of them have returned, people discovered that mankind's only hope for continued survival is to harvest asteroids, leading to starfighter skirmishes over possession of the most profitable and life-sustaining ones.[2]
CABAL 2 is a Free to Play, massively-multiplayer online game, set in the Fantasy genre. Explore the world of Ektensia in the role of a mercenary, and participate in a number of Dungeons, Instances. Cabal 2 Overview. Cabal 2 is a Free to Play CryEngine 3 action-MMORPG developed by ESTsoft.You venture out into the world of Ektensia as a mercenary participating in various dungeons, instances and PvP arenas. Choose from multiple unique classes and force your enemies back with the fast paced, skill based combat system all while using the strategic “Battlemode” to conquer all.
Play a decent entry in the free to play MMORPG genre. Cabal 2 is the sequel to the first Cabal, surprise, surprise and was published out of South Korea. Its a decent execution for a fantasy based MMORPG, except that it was put out in South Korea in 2012 and only made it's way back to the America's and broader audiences until recently in 2015. Cabal 2 Download Games is an action-MMO with fluid, a skill – based contest that provides the real MMO experience that made the genre so popular. With traditional classes like the Priest, Wizard, Warrior, and new takes, such as the Force Shielder and Force Blader and Force Archer, the battle of Cabal 2 Download Games takes center stage.
In November 2014, several former developers for the game Star Citizen, led by Eric 'Wingman' Peterson, announced that they were forming Descendent Studios to work on a game similar to Descent in play style, with the working title Ships That Fight Underground. The company was approached by an Interplay shareholder in December who set up a meeting with the CEO of Interplay and Descendent Studios. A deal was then struck to license the Descent name to Descendent Studios.[3][4]
In March 2015, Descendent Studios announced a Kickstarter campaign for Descent: Underground, a new prequel using Interplay's existing trademark rights to the Descent franchise which include the name 'Descent' and a few sound effects and MIDI tracks (with Parallax Software owning all remaining properties, such as the original 'Pyro GX' ship, some sound and music clips and copyrights to the descent universe which includes weapons, story and all level assets).[5] It is powered by Unreal Engine 4 and was initially scheduled to release in March 2016.[6] The game's production was proceeded after a successful Kickstarter resulted in $601,773 by 8,164 investors.
In August 2015, Descendent Studios allowed live play of an early Pre-Alpha build of the Descent Underground game and engine at the Rooster Teeth Expo (RTX) in San Antonio Texas. The game demoed was an RTX crowd favorite, with attendees waiting in line up to an hour for an opportunity to play.[7] The game was also demonstrated to function with the Oculus Rift virtual reality headset.[8][9]
In October 2015, Descendent Studios released their first playable online multiplayer build to select members with Proving Grounds access (this includes 'Underground' subscribers).[10] The game features several modes, single player vs bots, co-op vs bots, survival vs bots, multiplayer deathmatch, multiplayer CTF with miners, and conquest game-modes.[11] On October 22, 2015, Descendent Studios released the game on Steam Early Access. A single player campaign is in development, and is expected to be released when they leave early access.[12]
On September 29, 2017, Descendent Studios announced they would be removing the game from Steam Early Access, and signing a distribution deal with Little Orbit which will allow them to do a larger single player campaign as well as improve the game from top to bottom and to launch on both the Xbox One as well as the PlayStation 4 in 2019. Little Orbit has signed on to help market and distribute the Descent brand starting with this first chapter of the reboot of the Descent franchise.[13]
Holy monkey bladders, we've reached the final game in the Monkey Island series! Released in 2009, Tales of Monkey Island was developed by Telltale Games rather than LucasArts and much like their.
TALES OF MONKEY ISLAND CHAPTER 3: LAIR OF THE LEVIATHAN Adventure Game Gameplay Walkthrough - No Commentary Playthrough. TALES OF MONKEY ISLAND CHAPTER 2: THE SIEGE OF SPINNER CAY Adventure Game Gameplay Walkthrough - No Commentary Playthrough.
In early May 2019, Descendent Studios' homepage was taken offline and multiplayer servers for game builds stopped responding. Unofficial posts by a developer from Descendent Studios indicated that all development on the game had been completely halted, this being due to financial and legal issues that developed between Descendent Studios and the publisher Little Orbit. The original posts were deleted, but YouTuber Montoya documented the posts and history of the development woes in a video uploaded to his channel.[14]
Little Orbit initiated legal action against Descendent Studios in January 2020, alleging the studio of breach of contract, negligent representation, fraud, and libel. Little Orbit asserts that the studio had lied about the state of the Descent license from Interplay when it entered the publishing deal in September 2017, having come to believe since that Interplay has revoked the license from Descendent, and sought at least US$2 million in damages from the studio.[15] The following month, the developers reiterated that the game is not cancelled and expressed hope of eventually releasing the game at an undetermined future date.[16]